VS2015 Include Not Found (but compiles)?

For some reason this has been bugging me for a couple of days now. I’ve added Paper2D to my dependency modules and have included what I think is the proper .h files and yet Visual Studio’s complains it cannot find it. Everything builds just fine but why won’t the intellisense pick it up properly. Has this happened to anyone else?

Hello jeffvoigt,

This is a problem on intellisense’s side of things. Unreal’s source does quite a few things under the hood that is completely outside of intellisense’s scope and it ends up giving false-positives like this. I would personally suggest finding an alternative software to use in place of Intellisense. The majority of alternatives are licensed software however so it will most likely require a purchase of some sort.