This has happened to 2 users of the pack so far that I have been informed of. Here are the 2 responses of the users.
1 - Im sending this email to ask why i cant build or simply cook to your scene windows in Unreal 4.8.3? With this email im sending a file with the compiling report maybe it can help.
The only thing i changed is that i putted a first person actor to navigate trought the scene.
2 - However, I am unable to package a game with it loaded. I am currently using unreal V4.8.3, and a new test scene (first person game) builds fine, but with the Procedural Nature Pack loaded the builds fail. I’ve attached a text document of the errors I get. Any ideas of how to get this working? I’m particularly trying to use the river spline tool in my project.
Thanks for the response Devero. Hmm, Could this sort of error happen if I duplicated a Data Array file and renamed it? Could the Engine perhaps be looking for the data array file before I renamed it? Here is another error I just received from someone else. It looks to be the same