Just finished downloading and installing the editor, but when I try to run it, I get a crash report popup.
Already tried: CrashReportClent has stopped working - Getting Started & Setup - Epic Developer Community Forums and it didn’t work.
My specs are:Intel i7-2600k 3.4Ghz, 8GB DDR3 RAM, Windows 7 64-bit installed on a 130GB SSD (Unreal is on a secondary 2TB SATA Hard Drive) and an ATI 6970HD
Callstack had no information beyond:
We apologize for the inconvenience.
Please send this crash report to help improve our software.
Most up to date Callstack below as of 4/16/2014
Log file open, 04/16/14 23:46:49
LogInit:Display: Running engine for game: ContentExamples
LogInit: Version: 4.0.2-2034640+++depot+UE4-Releases+4.0
LogInit: Compiled (64-bit): Mar 27 2014 09:55:26
LogInit: Build Configuration: Development
LogInit: Branch Name: ++depot+UE4-Releases+4.0
LogInit: Command line:
LogInit: Base directory: D:/Unreal Engine/4.0/Engine/Binaries/Win64/
[2014.04.17-06.46.49:202][ 0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
[2014.04.17-06.46.49:226][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
[2014.04.17-06.46.49:230][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2014.04.17-06.46.49:236][ 0]LogInit: Object subsystem initialized
[2014.04.17-06.46.49:237][ 0]LogInit: Selected Device Profile: [Windows]
[2014.04.17-06.46.49:237][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2014.04.17-06.46.49:241][ 0]LogInit: Computer: ARCHON
[2014.04.17-06.46.49:241][ 0]LogInit: User: TribalBob
[2014.04.17-06.46.49:242][ 0]LogInit: CPU Page size=4096, Cores=4
[2014.04.17-06.46.49:242][ 0]LogInit: High frequency timer resolution =3.320371 MHz
[2014.04.17-06.46.49:242][ 0]LogInit: Memory total: Physical=7.9GB (8GB approx) Pagefile=8184.1GB Virtual=8192.0GB
[2014.04.17-06.46.49:260][ 0]LogD3D11RHI: Found D3D11 adapter 0: AMD Radeon HD 6900 Series (Feature Level 11_0)
[2014.04.17-06.46.49:260][ 0]LogD3D11RHI: Adapter has 2035MB of dedicated video memory, 0MB of dedicated system memory, and 3814MB of shared system memory
[2014.04.17-06.46.49:265][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
[2014.04.17-06.46.49:268][ 0]LogD3D11RHI: Async texture creation disabled: no driver support
[2014.04.17-06.46.49:325][ 0]LogTextLocalizationManager:Warning: Loading localization resources contain conflicting entries for (Namespace:UICommands, Key:ToggleRealtime_ToolTip):
Resource: (D:/Unreal Engine/4.0/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-291638278) String: (Toggle Realtime)
Resource: (D:/Unreal Engine/4.0/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-1913389001) String: (Toggles real time rendering in this viewport)
[2014.04.17-06.46.49:343][ 0]LogContentStreaming: Texture pool size is 0.000000MB
[2014.04.17-06.46.49:360][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2014.04.17-06.46.49:908][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2014.04.17-06.46.49:961][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2014.04.17-06.46.49:984][ 0]LogDerivedDataCache:Display: Cache Size: 512 MB
[2014.04.17-06.46.49:984][ 0]LogDerivedDataCache:Warning: Could not find memory cache C:/ProgramData/Epic/Engine/DerivedDataCache/Boot.ddc.
[2014.04.17-06.46.49:984][ 0]LogDerivedDataCache:Warning: Could not load Boot cache: C:/ProgramData/Epic/Engine/DerivedDataCache/Boot.ddc
[2014.04.17-06.46.50:027][ 0]LogDerivedDataCache:Display: Pak cache opened for reading C:/Users/Tribal-Bob/Documents/Unreal Projects/ContentExamples/DerivedDataCache/DDC.ddp.
[2014.04.17-06.46.50:032][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/DDC.ddp.
[2014.04.17-06.46.50:043][ 0]LogDerivedDataCache: Using Local data cache path C:/ProgramData/Epic/Engine/DerivedDataCache: Writable
[2014.04.17-06.46.50:074][ 0]LogModuleManager:Warning: Found module file ../../../Engine/Plugins/Experimental/SlateComponentWrappers/Binaries/Win64/UE4Editor-SlateComponentWrapperEditor.dll (version 1 0 0 44392), but it was incompatible with the current engine version (4 0 0 0). This is likely a stale module that must be recompiled.
[2014.04.17-06.46.50:074][ 0]LogModuleManager:Warning: Found module file ../../../Engine/Plugins/Experimental/SlateComponentWrappers/Binaries/Win64/UE4Editor-SlateComponentWrapperRuntime.dll (version 1 0 0 44392), but it was incompatible with the current engine version (4 0 0 0). This is likely a stale module that must be recompiled.
[2014.04.17-06.46.50:177][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module '../../../Engine/Binaries/Win64/UE4Editor-MeshUtilities.dll' because the file couldn't be loaded by the OS.
[2014.04.17-06.46.50:202][ 0]LogWindows:Error: appError called: Assertion failed: ModuleInfo->Module.IsValid() [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.0\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 588]
Tried to use invalid module ../../../Engine/Binaries/Win64/UE4Editor-MeshUtilities.dll!
Stack:
Address = 0xdd13b496 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0xdcfdf685 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0xdd03273e (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0xdb4dde87 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xdb659dca (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xdb63f114 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xdb641077 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xdb64166c (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xdb66c2f7 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xe29598d3 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xdbc6678f (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xe29598d3 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe29cfc9b (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe29d8a87 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe29e3cf9 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xdf9f3cee (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xdf9f6480 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xdfa003ba (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xe28a22a2 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe29e544c (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe29d9d12 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0x3fe92814 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
Address = 0x3fe8cd6c (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
Address = 0x3fe8ceca (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
Address = 0x3fe98ae9 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
Address = 0x3fe994e9 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
Address = 0x772659ed (filename not found) [in C:\Windows\system32\kernel32.dll]
Address = 0x7739c541 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
Address = 0x7739c541 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
[2014.04.17-06.46.50:202][ 0]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)
[2014.04.17-06.46.50:317][ 0]LogWindows: === Critical error: ===
[2014.04.17-06.46.50:317][ 0]LogWindows: Assertion failed: ModuleInfo->Module.IsValid() [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.0\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 588]
Tried to use invalid module ../../../Engine/Binaries/Win64/UE4Editor-MeshUtilities.dll!
Stack:
Address = 0xdd13b496 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0xdcfdf685 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0xdd03273e (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0xdb4dde87 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xdb659dca (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xdb63f114 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xdb641077 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xdb64166c (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xdb66c2f7 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xe29598d3 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xdbc6678f (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xe29598d3 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe29cfc9b (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe29d8a87 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe29e3cf9 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xdf9f3cee (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xdf9f6480 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xdfa003ba (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xe28a22a2 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe29e544c (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe29d9d12 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0x3fe92814 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
Address = 0x3fe8cd6c (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
Address = 0x3fe8ceca (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
Address = 0x3fe98ae9 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
Address = 0x3fe994e9 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
Address = 0x772659ed (filename not found) [in C:\Windows\system32\kernel32.dll]
Address = 0x7739c541 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
Address = 0x7739c541 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
Address = 0xdd13b496 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0xdd139e4c (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0xdcfef9b1 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0xdcfdf730 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0xdd03273e (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0xdb4dde87 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xdb659dca (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xdb63f114 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xdb641077 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xdb64166c (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xdb66c2f7 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xe29598d3 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xdbc6678f (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xe29598d3 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe29cfc9b (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe29d8a87 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe29e3cf9 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xdf9f3cee (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xdf9f6480 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xdfa003ba (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xe28a22a2 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe29e544c (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe29d9d12 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0x3fe92814 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
Address = 0x3fe8cd6c (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
Address = 0x3fe8ceca (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
Address = 0x3fe98ae9 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
Address = 0x3fe994e9 (filename not found) [in D:\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
Address = 0x772659ed (filename not found) [in C:\Windows\system32\kernel32.dll]
Address = 0x7739c541 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
Address = 0x7739c541 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
[2014.04.17-06.46.50:317][ 0]LogExit: Executing StaticShutdownAfterError
[2014.04.17-06.46.50:321][ 0]LogWindows: FPlatformMisc::RequestExit(1)
[2014.04.17-06.46.50:321][ 0]Log file closed, 04/16/14 23:46:50