My friend and I are trying to work on a project together, and we’re starting off with the Third Person Example. We want to make a multiplayer game, so I looked into the networking and port-forwarded the correct port (7777). After that, he was able to connect to me from his editor if I ran a dedicated server in mine, this method worked for about an hour. It has since stopped working, and I am now getting an error message that says:
LogNet: Login request: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap userId: Invalid
This happens when he tries to connect to me, so I know the signal is at least making it through. I did some searching and it seems like many other people have had similar issues, but I was unable to find a response that actually solved the problem.
We have even started over the project to make sure that we didn’t accidentally change a setting, and we still have had no luck. The strange thing is that if I run it outside of the editor (from the Launch option rather than Play), he is actually able to connect to me (from his editor), although this will crash him as soon as either one of us terminates the connection.
I can post more of the logs if necessary,
Thanks!