Particle system fire forwards and cause damage?

I’m attempting to create a weapon using a particle system attached to a player controller. I already have the blueprints setup for firing a particle, however I’m having trouble controlling the particle in the particle settings.

I want to force the particle to fire in the direction of the controller and to control the speed of the projectile.

I have tried using the acceleration and velocity settings etc and I cant seem to find the right settings. Either the particle will fire in a specific direction irespective of the controllers direction, or the particle will fire straight but so slow that when the player is moving forwards the particle is left behind.

What kind of projectile do you want to create?

Would it help just doing a projectile actor with the particle attached to it?