Dear Epic
#Great News
I have great news!
Localization is now working and capturing BP FText’s !
Yay!
#Documentation Issue
https://docs.unrealengine.com/latest/INT/Gameplay/Localization/Setup/index.html
This documantion needs to be fixed!
Under the section Iteration: (the very bottom)
It says:
"<ProjectFilePath> -Run=GatherText -Config=<PathToConfigFileRelativeToProjectRoot>"
This
-Config=<PathToConfigFileRelativeToProjectRoot>
is wrong!
I could not get a relative path to work
-Config=Config/Localization/
When I used an absolute path it worked great!
-Config=c:/Solus/Config/Localization
I had moved my entire project, Solus, to my C: drive root in earlier engine versions specifically because of this issue
and it still persists.
If you are going to change this though please let me know what you are going to do, change the docs or change the actual implementation
Thank you for UE4!
#
Rama
PS: I consider this a bug because it seems your intention is that the path should be relative not absolute