[EDIT] For those who really want to use a bat script see Bob_Gneu’s answer, for everyone else 's answer will be the fasted solution. [/EDIT]
I now also downloaded the Shooter Example but if I want to open it I get the message: “The game module ‘ShooterGameLoadingScreen’ could not be found…” I use the source code version and had some issues with the launcher as described in this post.
I think the DLLs of the shooter project may link to the precompiled version of UE but not to my custom build version (although I use VS2013 + Windows 64 Bit which seems to be standard at epic too)
I’m relatively sure that a recompile of the project will fix the problem but there are no VS project files and as I cannot open up the UEditor I stand before a chicken and egg problem. Maybe I can call the method per command line (maybe even an external script generates the VS projects for unreal projects?)
Hi, I have not the right click option menu to generate VS Project file.
Whould you Please tell me how can I add it to my right click options?
Thank you
Yeah nice I assume that will be the way the context menu entry is working, Although this works for me atm. I think everyone who want to adapt the build scripts will profit form your answer! :thumbsup
Alas it appears, using a from-source build of UE4, that all this now does is generate the UE4.sln used for building the editor itself, it doesn’t seem to generate the project for the supplied uproject
As of UE4.14, the following works:
“C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64\UnrealVersionSelector.exe” /projectfiles “%~dp0\MyProject.uproject”
Thank you very much! It works in 5.2.
I modified it for me a little (place to project folder and change ProjectName.uproject): update 25 Dec 2023: now I have an improved version (no need to set projectname):