Is there a way to fully disable Eye Adaptation for a given level?
I am making an environment for portfolio and would prefer full control over light/shadow design of shots.
- I know it is possible to turn off Eye Adaptation flag in Show->PostProcessing, but this does nothing when using PlayIn or even GameView (hotkey “G”). And I would need both to create final screens / footage of scene.
- I am using default scene as base and tried toggling E.A. parameters / fully disabling post-process volume found there, but it did not seem to disable E.A. either.
Any tips would be appreciated. Thanks!