How to completely disable Eye Adaptation in a scene?

Is there a way to fully disable Eye Adaptation for a given level?
I am making an environment for portfolio and would prefer full control over light/shadow design of shots.

  1. I know it is possible to turn off Eye Adaptation flag in Show->PostProcessing, but this does nothing when using PlayIn or even GameView (hotkey “G”). And I would need both to create final screens / footage of scene.
  2. I am using default scene as base and tried toggling E.A. parameters / fully disabling post-process volume found there, but it did not seem to disable E.A. either.

Any tips would be appreciated. Thanks!

Give it a try with “0” Speed Up and Speed Down values.

It works.
Thank you!

When I try to reset to 0 it automatically changes figure to 0.02, is this a problem or is 0.02 enough to stop it altogether?

Hey @JustGarry

Sorry for delay in a response. This is an old Archive post from our beta users, put here for reference. If you’re still having some issues with this issue, please create a new question on AnswerHub and we can address it there with updated information. Thanks!