World to Meters + PrintString in VR

When changing the World to Meters (I’m using 1200) and using Print Strings for debug. When playing from editor, the print string text is rendered in different places on each HMD Lens (Quest) causing a cross-eyed and slightly buggy debug experience.

The scene itself is rendered fine (unless I have multiple editor tabs open)

Is this a known issue??

Update
It appears to be a well known issue with little to no push to address it :confused: