Shadow flickering Unreal Engine 5.3 on render

No problems in vievport, I don’t know why, but on rendering very often graphics are worse than in viewport

Greetings @zpghost

The first area I’d check is to see if you have ray tracing shadows enabled. If so, try disabling that and then testing. Let me know what you find!

Turned off PTX shadows on the renderer flicker was still there

Is the scalability set lower or something of that sort with the output? I’ll monitor the thread. I’m sure we can figure out what is causing it.

The cause of flickering was antialasing, disabling it solves the problem, but the picture quality becomes worse, more noise in the shadows and reflections(

Is the quality lost just due to the softening of the AA missing or are you having reduced quality of textures/objects overall?

Reduced quality of reflections and shadows, texture objects are normal


the lighting on the example is different, but you can see that there is more noise in the shadows and reflections