Hi MateuszW93,
I’m seeing same inability to connect two packaged games on same machine using Steam OSS, and I’ll be investigating further and entering a bug soon.
Your second issue, however, is new to me. Can you reproduce this in a new project? If so, could you create a small test project that displays this behavior and upload it somewhere for me? A few more questions:
- Does this only happen in a packaged game, or does it occur in editor as well?
- Can you provide logs for both server and client when this occurs? If it’s happening in editor, these will be in project’s \Saved\Logs folder. If it’s in a packaged game, they’ll be in game’s \GameName\Saved\Logs folder.
Thanks!