Cross-platform Unreal Engine plugin for inter-process communication using shared memory. Fully supports C++, Blueprint, and Python, enabling real-time data exchange with external systems like AI, robotics, and simulators.
๐ Key Features
- ๐ Seamless Integration
Fully compatible with C++, Blueprints, and Python.
- ๐ฆ Built-in Serialization
Supports primitive types, strings, custom structs, and arrays.
- ๐ง Extensible Design
Easily extendable to handle complex data types like image frames, mesh attributes, pose data, and sensor streams.
- โก Fast Data Sharing
Enables efficient communication across Unreal Engine projects or between UE and external applications.
๐ Use Cases
- ๐ค Robotics Platforms
Share sensor streams and control signals in real-time.
- ๐ผ๏ธ Image Processing Tools
Exchange image frames for AI-based analysis or rendering.
- ๐ฎ Simulation Backends
Integrate Unreal Engine with external simulation systems.
- ๐ง AI Inference Systems
Transfer data for machine learning tasks seamlessly.
๐ ๏ธ Support
If you encounter any issues, bugs, or have feature requests, you can create a new issue on GitHub:
๐ [GitHub Issues](Issues ยท xusjtuer/FabTutorials)
Providing replication steps, screenshots, or blueprintUE links for formatting issues would be greatly helpful.
For general questions about the plugin, you can ask them on the GitHub page or the Unreal Engine forum.
For private inquiries, you can send an email to:
๐ง xusjtuer@163.com