Hello ,
This would also matter what the intensity is being set to, as we’re unable to see what that amount is. To make sure that the vibration will at least work on your controller, can you try hooking the “Play” execution pin directly up to the Event Begin Play node? After that, manually set the Intensity to 10 and press play. This should vibrate quite a bit. After that, we can start looking at what may be going wrong in this logic.