Hello,
It may happens that sometimes, the C++ enumerators break after a hot reload when a blueprint using the enumerator is open.
If it is the case, I usually do : File → Refresh all nodes, and Compile again, to fix that.
Hello,
It may happens that sometimes, the C++ enumerators break after a hot reload when a blueprint using the enumerator is open.
If it is the case, I usually do : File → Refresh all nodes, and Compile again, to fix that.