^This^… But there’s no real magic solutions here (results are just worse on some laptops). Have mostly been using laptops for game dev (all versions of UE since UDK). So here’s a few tips:
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- Don’t EVER use a game dev laptop for regular gaming on the side ever. Instead buy something disposable for that, like a game-console or a much cheaper laptop.
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- Switch off real-time in all editors and don’t leave the machine unattended especially in a playtest. Instead do testing in short sessions, or on a cheap laptop / desktop.
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- Underclock the machine too if possible (set a frame-rate cap for FPS). Don’t let bloatware or any other apps contribute to overheating. Keep the rig as basic as possible. There’s no reason to let Microsoft Defender spyware run all the time.
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- If what you really need is a small footprint PC (fits into a backpack), then look at buying a VR hybrid PC. You’ll still need access to a VR-headset / Monitor / TV at end-user locations where you’re working (home / work / college / family / friends). But hybrids have cooling systems that laptops just can’t touch, and yet they’re just as portable.
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- Don’t buy Asus for game dev. Their general purpose laptops are fine (family / friends own 20+). Asus eeepc’s can even still run Linux today. But their gaming rigs often have quality control issues and support is non-existent. That’s why they’re priced cheap.