I don’t know if my problem is exactly the same as described here.
Context:
- I work on OpenXR app, recently upgraded from Unreal Engine 4.27 to 5.1 that use the “old” input system, I have started my project from UE 4.27 OpenXR Template.
- I maked a World UI with two buttons and want to interact with it with my controllers.
The issue I experiment:
- When I call “Release Pointer key” on Widget Interaction Right/Left, my Unreal Window is unfocused, so I can’t interact with my app anymore with my controllers unless I maked Alt+Tab and manually re-focus my windows with my mouse.
My solution:
call function “set Focus To Game Viewport” after I call “release pointer key”