Maybe I don’t completely understand, do you mean I would add the plane to the character BP and the plane would follow the character around at their feet?
I had wondered about this too, I’ve already got the terrain in the form of lower poly static meshes, but we’re talking 400 tiles @ a size of 1009x1009. what if I placed these in alignment with the terrain and enabled collision? I would prefer if the collision was as precise as possible. Thank you for your reply.