Change Log - Alpha 0.5.7.1447
- Updated project to a custom 4.11 engine build. Also, updated issues with the source to reflect the changes.
- Added modular equipment component code from . Fixed compiler issues to get the code to compile.
- Moved leveling components to proper folder structure and refactored to work with 4.11.2.
- Updated Danskiy(module) to utilize new compilation settings.
- Updated Function Library BP with new component accessibility.
- Took XP giving code out of base projectile class.
- Moved health component to proper folder structure and refactoring for 4.11.2.
- Added new damage component to damage tester BP.
- Corrected/optimized XP gain when killing player.
- Added Stamina component with proper folder structure.
- Began reworking/optimization of network code for character health.
- Added debugging tools for visualizing data
- Began work on adding tools for generating reports/data on asserts, crashes, etc.
Trenches in Progress - Blocking out all the difference pieces.
https://files.slack.com/files-pri/T0BP8HZLN-F13R1AYFR/woodtexture.png?pub_secret=1c38a098f9
Bunker Door Hinges in Progress - No detail too small! We’re authentic right down to the door hinges!

M1 Garand in Progress - Still working on the textures.