- World 2 Survival Game

Change Log - Alpha 0.5.7.1447

  • Updated project to a custom 4.11 engine build. Also, updated issues with the source to reflect the changes.
  • Added modular equipment component code from . Fixed compiler issues to get the code to compile.
  • Moved leveling components to proper folder structure and refactored to work with 4.11.2.
  • Updated Danskiy(module) to utilize new compilation settings.
  • Updated Function Library BP with new component accessibility.
  • Took XP giving code out of base projectile class.
  • Moved health component to proper folder structure and refactoring for 4.11.2.
  • Added new damage component to damage tester BP.
  • Corrected/optimized XP gain when killing player.
  • Added Stamina component with proper folder structure.
  • Began reworking/optimization of network code for character health.
  • Added debugging tools for visualizing data
  • Began work on adding tools for generating reports/data on asserts, crashes, etc.

Trenches in Progress - Blocking out all the difference pieces.

https://files.slack.com/files-pri/T0BP8HZLN-F13R1AYFR/woodtexture.png?pub_secret=1c38a098f9

Bunker Door Hinges in Progress - No detail too small! We’re authentic right down to the door hinges!


M1 Garand in Progress - Still working on the textures.