- World 2 Survival Game

Changelist:

  • Inventory is now a grid in which items must be placed without overlapping each other.
  • Added item containers:
  • If part of an inventory actor, it can be placed inside the inventory.
  • If a usable actor it can be accessed with the use key
  • Added quick hack to visualize grid for inventory
  • Items have two main functionality classes:
  • InventoryActor which is the item when in the inventory.
  • PickupActor which is the item in the world with a mesh.
  • The characters inventory is a subclass of container. (it would be possible for a character to have multiple containers simulating multiple bags)