Working with Variables and Interfaces

You want to store the value int on your money actor blueprint then create a value int in your game instance then on your thirdperson blueprint you want to get an onactorbegin overlap then cast to money blue print and off money blueprint get your money value int then cast to your game instance and get your value int from that and then you want to set the money value from your game instance to both of them added up. I’m sorry that’s hard to follow but if you read it carefully and recreate that you should be good the reaon your first example doesn’t work is that you don’t have your object pin connected up you want to connect that to the on begin overlap in your third person.