Hi Gotz,
I was using a post that wishmaker had 2 years ago:
He stated
low-> it try use whole img area = when have small overlap
high-> it will use “central” part
- 2 years ago
Hi Götz
low-> it try use whole img area = when have small overlap
medium-> default settings
high-> it will use “central” part ( best optical quality) of img = high overlap
for the speed “degradation” is minimal ( few % ) so can use it freely
But if set LOW try set in alignment higher numbers for detected points and preselector as get larger area used…
From my tests, setting the overlap to high makes alignment almost impossible, or you would need a lot more pictures and control points and most of the time would not be necessary. I am already going to be remodeling in a program like Maya/modo/Zbrush for the extra detail and 1000’s of more pictures would really not give me what I am looking as I need a lower poly model when moving this into VR or a type of game engine.