Workflow from a Modular UE4 skeleton character to use UE5 Manny Skeleton

I’m also on 5.3.2 currently, and looking at options before making the upgrade to 5.4

The character is currently set-up the same with leader bone component, and i’ve looked at retargeting animations already.

But again its the same problem that the character is still using the UE4 skeleton just retargeted

I guess i could always test with retargeting in 5.4 to test out Motion Matching, but i’m pretty convinced without the UE5 IK bones, its not gonna be the same

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