What I found so far is that the problem (at least for me) occur only when using Visual Studio 2017. And I’d need to point out that I used GenerateProjectFiles.bat with flag -2017 when building UE4 source code.
What I found so far is that the problem (at least for me) occur only when using Visual Studio 2017. And I’d need to point out that I used GenerateProjectFiles.bat with flag -2017 when building UE4 source code.