Hi, thanks a lot for the reply!
I think I was suppose to be more specific about the rarity…
You see, the rarity can modify several things, Damage/HitRate/CritRate/Ammo.
and each of them gets randomly modified whenever the item first gains its rarity type. (so you could gain 5 damage and 3 hitrate, or the opposite, it’s random)
So even if I were to follow through with your suggestion, if instead I want to modify the stats gained from the legendary rarity, I’d still need to go over some process to decrease or increase the number of stats gained on existing (saved) weapons.
So… with this specific situation, I’d still have a problem.
(I don’t want to randomize the rarity effect each time I call the weapon)
However, your 2nd part of your suggestion makes sense, only changing the display name, but maintaining the rowname, sounds great, and we might actually do this.
Again, thanks a lot for the reply though <3