[WIP] Total Conversion: Ultra Realism

I’m looking for a contributor who could partner up with me to tweak NPC and resource spawns.

Here is the Steam workshop link to the request:
http://steamcommunity.com/workshop/filedetails/discussion/505962979/520519112497385317/

“Contributor request: spawn specialist”

Hi,

I’m looking for a contributer to the mod… someone who is comfortable adjusting spawn aspects of the Island map.

What I want to do is:

  • put spawns of carnos and velociraptors around mountain tops and inside volcanos… to make gathering those harvest items more challenging. The carnivores have recognized a new food source and are moving in!

  • reduce the spawns of crystals/obsidian on the surface map by about 75%… to force more cave exploration and mining.

The preferred approach is not to change the island submaps, but rather only the relavant spawn layers.

Let me know if interested and capable!