Just an update, for anyone who might be interested in this project…
I’ve gotten pretty much everything set up and running, just gotta make the pickups (already made in an older version, but gotta remake them with what I have learnt to make them run a bit better than before). Not sure if I’m going to do one super pickup, that can have multiple properties (food, water, energy, etc.) or just make a separate ‘simple’ pickup for each. Or both (probably both, so that if a dev wanted, tehy could make food that also counted towards thirst). Got some cleaning up to do in the blueprints, and some testing, but the actual working part of the package should be finished very soon (with a new demo vid coming). I am planning on making a very simple level to demonstrate each system in practice, so that is the other thing I need to do before this is complete.
Unfortunately, for whatever reason, Unreal Engine 4 is being stupid… It’s taken about 12 hours to get to 8% installed (this is after one redownload already)… So I have no idea when I will be able to continue work (goddamnit epic! Why you update so much XD). But once that is done hopefully I’ll have some time to throw at it and it will be completed soon. That’s the plan anyway haha.
When it’s all finished, I’ll probably write up some fairly in-depth documentation to include with the template, explaining how everything works, so anyone who wants to use it as a learning resource, or tell me what I did was wrong (lol - that part scares me) can do so with an informed approach 