Ok got the Necromancer in the engine…
basic gameplay idea so far: spawns in at the end of a wave and terrorizes the players by spawning skeletons inside the fort. pretty hard to kill and is constantly flying all over the place.
right now thinking of reworking the necromancer to be a rare spawn and who simply resurrects any fallen enemies, so you would want to kill it first other wise your just gonna keep killing the same things over and over again.