UPDATE #02
During this week I have been working on the roadmap for the assets I will need to produce and planning all the tasks related to the environment in Unreal that I will have to be working on for 9 weeks.
In addition, I also set out to finish one of the primary assets that would help me to define the mood of almost every asset in my scene based on the storytelling of its textures.
VICTORIAN CARD TABLE (LEG ZBRUSH)
VICTORIAN CARD TABLE (LOW/HIGH MAYA)
VICTORIAN CARD TABLE (UV´S MAYA)
VICTORIAN CARD TABLE (FINAL MAYA)
VICTORIAN CARD TABLE (FINAL SUBSTANCE PAINTER)







