Im doing something similar.
My question is how You make the “Moon” its a texture, an object or a decal?
Im doing something similar.
My question is how You make the “Moon” its a texture, an object or a decal?
The moon is just a simple textured sphere brought over from 3D Max.
How you apply it over skydome? I mean its a masked area? What node you use for not repeat over UV?
Awesome, simple and useful orbits, moon phases, …
The best of TimeOfDay i’ve seen.
When we can see documentation/tutorials or maybe source files?
This looks so good! Any ETA?
Hi mrpdean ,
Amazing work… Is there some blueprint or is it relased on marketplace?
It would be great to play with it!
Thanks,
Igor