William Faucher - Easy Atmos

Hi!
Yeah this is a known issue I’m having, it’s related to the construction script and how it reads defaults. Simply toggling the Atmos Type and switching it back will fix your issue, odd that it still happens when you restart the level however. Alternatively, adding a new easyAtmos blueprint in place will fix it, it seems specifically related to duplicates. I will come up with a solution and publish it in an update :smiling_face:

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Hello! Great product! I am having an issue though with the Atmos when being edited in Sequencer. When I place it in sequencer the particles stop spawning. When I remove them from sequencer they are fine. Any ideas? Thanks!

Hi! Did you watch the tutorial/chapter in the video about how to animate things in sequencer? I showcase specifically the limitation sequencer has with construction-script based tools. This is entirely normal behaviour and I show how to work with it there! Hope this helps!

Hi! Did you watch the tutorial/chapter in the video about how to animate things in sequencer? I showcase specifically the limitation sequencer has with construction-script based tools. This is entirely normal behaviour and I show how to work with it there! Hope this helps!