Will there be a Epic step by step tutorial showing how to import a character from Max to UE4?

I saw the Tutorial video set for Maya; but that seemed more of a demo of the ART tools than the flow from 3D app to UE4. When I import a MAX generated character-rig-FBX into the content browser there are any number of dialogues that are hard for me to fathom. The UE4 method is new. I could use a step by step import-setup methodology. And a sample Character similar to “UT3_Male-rig.max”? That was very helpful back then. But I know how to rig a Character, its the setup in UDK that I need a guide for.

I need a “Here’s a rigged FBX (from any App, Maya, Blender etc), what you do is…(Six steps)…and now the player can control him.” kind of thing. Could be just Text explanation, no video.

And one for Vehicles…and weapons!
By the way, UE4 is awesome, so was UE3. Best engine on the planet.