I really liked this post. I agree with it (though the percentage may be slightly off haha) and it comforts me since I often wonder if going all in to make a game instead of pursuing a “realistic position” would be better. Game artists with stable jobs often make games in their spare time too, which is what I plan to do eventually.
I also agree with the guy that mentioned VR. I believe that this time, unlike the 90s, that it will really take off. I bought myself a dev kit recently and have been learning it to get in early like you said. I think that’s a smart move.