Widget to actor communication

It’s not that you cannot. It’s the way you attempted it. You can’t call functionality on an actor that has yet to exist… To call an interface there needs to be a valid instance of an actor first.

If you do call it for a null reference, nothing will happen because there is no implementation - that’s one of the more graceful things about interfaces. Try it with a direct reference and the editor will throw the now infamous Accessed None error.

An actor instance cannot spawn itself. One cannot be their own father. No time travel, please.

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I, am not our Father…

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Reporting for duty! :saluting_face:, even though this felt like a personal attack:

some people have all the guns and just hide and show them, which I think is a bit nuts.

Huehue.

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