Widget Interaction Component hits the whole 3D-widget and not just the buttons.

Hi again, I don’t want to create another post with such a similiar topic, and you seem to have a lot of knowledge about this stuff so. I have another problem. When using the interaction component with settings:
Pointer Index: 1
Trace Channel: 3D widget
Interaction Source: World

The trace works correctly.

When I add another interaction component with the settings:
Pointer Index: 2
Trace Channel: 3D widget
Interaction Source: Custom

Together with a script that runs on each tick:
A sphere trace by channel with trace channel: 3D widget

The Out Hit result goes to the interaction components Set Custom Hit Result function.

The sphere trace does never register a block of the Widget. I have even tried to change trace channel with no result. Do you know why the Sphere trace might have problem with hitting the widget while the other interaction methods don’t?