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Widget class of widget component set to PLACEHOLDER-CLASS_something when restarting editor
Development
Programming & Scripting
UI
question
,
unreal-engine
,
casting
,
Blueprint
,
Widget
jacksonnexhip
(jacksonnexhip)
February 11, 2026, 12:38am
19
Having this same issue in 5.5
Blueprint reverting to errored state after restarting engine
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