Widget Blueprint interaction with Level Blueprint

It’s hard to explain something when I don’t know how it should work… So I made a simple project with Widget and Event Binding to the Level Blueprint :wink: (compatible with 4.7.5)

https://dl.dropboxusercontent.com/u/1330338/EventExample.7z

I’m not into widgets and UMG yet, but maybe you can create some kind of parent widget and children in it?