Why was UE-78453 marked as a "Won't Fix" back in 4.23?

I ended up spending a long time debugging this behavior yet again in UE 5.1 since the workaround I was using back in 4.27 stopped working. For others running into this bug, see this repo for general workarounds: GitHub - OpenPF2/UE-78453-repro: Demonstrates the issue from Unreal Engine bug UE-78453 along with a workaround for it.