- Higher version is usually the better, altho i haven’t had to use nativization since 4.19. Try 26 or 27, both should work. FYI Nativization was always been a very picky experimental stuff, don’t think of it as a 1:1 bp to c++ magic conversion, it is far from it.
- Verse might be considered an alternative (not out just yet), as well as other scripting languages may help (eg unreal js) in some cases.
- Hot reload is not quite recommended approach, so you might as well exit the editor, update the code and compile, before running ue5 again (not from vs, but run the uproject from explorer). This way you can better manage the ram usage and get away with less , since vs debugging and hot reload usually have the heavy impact.
- Buy more ram, the time has come.