Why my game state is only working for the host?

in my multiplayer fps game i have a player list that shows at a lobby for waiting players, and at the widget where you choose teams.

at this image you can see what I do for showing the player widget

translations:
evento - event;
tique - tick;
atraso - delay;
obter estado do jogo - get game state;
alvo - target;
filhos - children;
filho - child;
apagar - delete;
adicionar - add;

the problem is the players list only appears for the host, for the other players the list has 0 players.