Why is using a Soft Reference from an actor in Blueprints still loading everything in memory in the Editor (according to the Size Map). Am I missing something?

5.5: The Size Map and Soft References also do not work for me. It always seems to show the size with all data of soft references included.

Would be nice to get an official statement on this…

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Can you show the variable details of the soft ref?

Thank you. I think the loading was caused by a cast and this tutorial helped a lot to fix it.

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