Thanks for you’re help.
Sorry about the “int” issue. That came about due to me trying to make a small snippet to illustrate the problem.
I’ve used float constants instead.
You will notice I put a call to SpawnProp before the offending snippet to illustrate that is does seem to be a valid call.
The (0) is what I believe to be how one indexes into a tuple, wihch is returned from SpawnProp.
With the example “int” issue resolved, the problem of not getting a list of creative_props still remains.
The following workaround does work though: Props does become an array of creative_props.
So why is the “for” loop producing []void and not []creative_prop
Andre

