Fairly new to UE and been playing around with some of the tutorials from the learning area, and various marketplace projects / samples etc. I’m curious why the version compatibility is so strict? Lots of assets / tutorials seem to use slightly different versions (4.25-4.26, then something else is 5.1-5.2, something else 5.0 only etc…). With no option to open or convert to other versions without downloading the full engine for each version.
At this point my HDD is like 150GB just different versions of the engine . Is there really that much backwards incompatibility, even from things like 5.2 to 5.0? Why is it so strict? Any tricks I’m missing here or am I stuck just having to download the right version for every tutorial / asset I want to try?
Thanks!