thanks for the answer, i already checked the mesh on the statich mesh editor it has simple collision enabled, the weird thing here is that the same bullet work just fine when i used it to fire the player’s weapon, but for the ai’s weapon is not working, i checked with a “print” node and the bullet collide with everything but not the player.
if there any flag on the proyectile from the fps template to avoid the collision from the player’s character?