Thank you so much guys! This was extremely helpful as I had the exact same random conflict issue. I would like to add some explanation notes for any absolute beginners like me reading this in the future:
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The node combo of “Last Index” and “Random Integer in Range” can be replaced with “Random Array Item” but please note the pins “Out Item” and “Out Index” are not linked for this alternative node. So only use one of them, preferably Out Index, towards the Set (Attachment Array Index) node in Moist_Plasma’s image above.
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The Set node itself can be made by first making a variable under the Event Graph section, using the variable command on the left side or “My Blueprint” tab. Click the plus sign to add a new variable and specify the integer type. Then drag it in and specify to set (not get).
Hope this helps clarify things and save some time for you awesome future devs.