Hey,
If SimpleMoveToLocation
doesn’t quite give you what you need then you’ll need to use to a more generic solution, which is calling MoveToLocation
or MoveToActor
on an AIController
. The parameter you need to adjust here is AcceptanceRadius
which basically specifies how close to goal location you want AI to end up. Expert’s tip: don’t use zero even though it’s a valid value.
Let me know if you need assistance in getting an AI controller from a Pawn.
Cheers,
–mieszko