Why is "Simple move to location" not working as expected?

Hey,

If SimpleMoveToLocation doesn’t quite give you what you need then you’ll need to use to a more generic solution, which is calling MoveToLocation or MoveToActor on an AIController. The parameter you need to adjust here is AcceptanceRadius which basically specifies how close to goal location you want AI to end up. Expert’s tip: don’t use zero even though it’s a valid value.

Let me know if you need assistance in getting an AI controller from a Pawn.

Cheers,

–mieszko