Yes, the Server is also a Client. Not sure I understand how this results in mixed results though. If something is set to 1 and the Server says it’s 1 then how come next frame the Server says it’s 0 without anything running?
Yes, the Server is also a Client. Not sure I understand how this results in mixed results though. If something is set to 1 and the Server says it’s 1 then how come next frame the Server says it’s 0 without anything running?