Why is my camera spring arm jittering when I enable Camera Lag?

I’ve been doing some more testing and I thought it was a performance. It doesn’t seem to be since I stripped everything but the default static mesh out of the level and set the game to the lowest settings. I tested the movement and I get random jittering or lag spikes every so often. I’m wondering if it has something to do with the acceleration or max speed working together causing problems. I will keep you posted too. I’m subscribed to this thread.

And thanks for the compliment :slight_smile: