why is interaction: receive hardware input disabled when placing a widget in an actor blueprint

trying to manipulate or change / set widget focus does not seem to work

i think the problem is not focus going to a widget or the wrong widget

but rather that the game world loses focus

and my attempts to give focus back to the game world does not seem to work

i tried and but it does not help to give focus back to the game world

when i move the player or player camera a little i manage to get focus back to the game world and everything is fine again. everything works again

so the workaround at this point is to move the player a little but that is rather dirty