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Why does the editor crash when changing texture scalability from medium to high? Using UDIMs virtual texture streaming
Development
Asset Creation
Scalability
,
question
,
Materials
,
unreal-engine
,
texture
FBTH
(FBTH)
February 3, 2021, 2:40pm
6
Upgrading to 4.26 fixed the issue, although there was no way to fix it in 4.25.
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