why does the delay node prevent looping

Try something along the lines of:


However, if you want to spawn all of them at once:

  • run a loop to spawn 5 niagara effects
  • CompletedDelay
  • run a loop to spawn 5 actors

Or

  • create the Niagara effect inside the enemy actor on Being Play but keep the enemy bits hidden
  • Begin Play → Delay → show the enemy bits
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